![]() We combine this approach with our own ‘ no profession‘ rule set, but it can work for the standard professions rules as well. The key is using “packages” to replace the normal Adolescent and Apprenticeship skill picks. But what if it only takes 15 minutes or so to make a character in Rolemaster? We’ve simplified and modified the rules enough that character creation is flexible, easy and quick…and…a player can make virtually any character type they want. I get it.Įven if you are an experienced RMer, you can easily spend an hour building a character and filling out the multi-page character sheet. ![]() Much of this complaining is grounded in the deadliness of the system: it sucks spending an hour or two on creating a character only having them die with a bad fumble or high critical roll in their first outing. Search around the internet for Rolemaster discussions and you’ll see that a lot of people gripe about how much time it takes to make a 1 st lvl character.
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